helloyesyes 发表于 2013-1-14 07:13:14

Linux驱动修炼之道-INPUT子系统(下)

努力成为linux kernel hacker的人李万鹏原创作品,为梦而战。转载请标明出处
http://blog.csdn.net/woshixingaaa/archive/2011/05/19/6433337.aspx
input子系统最重要的部分就是向上层report了。这里还是先介绍几个数据结构:
struct input_event {struct timeval time;//事件发生的时间__u16 type;         //事件类型__u16 code;         //子事件__s32 value;          //事件的value};
struct evdev_client {struct input_event buffer;      //可以同时管理EVDEV_BUFFER_SIZE(64)个事件int head;                                          //存储事件从head开始int tail;                                          //取出事件从tail开始spinlock_t buffer_lock; /* protects access to buffer, head and tail */   struct fasync_struct *fasync;                        //异步通知事件发生struct evdev *evdev;                                 //指向本evdev_client归属的evdevstruct list_head node;                               //用于挂载到evdev的链表头client_list上};
static struct input_handler evdev_handler = {.event= evdev_event,.connect= evdev_connect,.disconnect= evdev_disconnect,.fops= &evdev_fops,.minor= EVDEV_MINOR_BASE,.name= "evdev",.id_table= evdev_ids,};
这里的次设备号是EVDEV_MINOR_BASE(64),也就是说evdev_handler所表示的设备文件范围(13,64)~(13,64+32)。
如下一个结构体:evdev_handler匹配所有设备。
static const struct input_device_id evdev_ids[] = {{ .driver_info = 1 },/* Matches all devices */{ },/* Terminating zero entry */};
这个是evdev_handler是fops,下面的讲解中会用到其中的open,read函数。
static const struct file_operations evdev_fops = {.owner= THIS_MODULE,.read= evdev_read,.write= evdev_write,.poll= evdev_poll,.open= evdev_open,.release= evdev_release,.unlocked_ioctl= evdev_ioctl,#ifdef CONFIG_COMPAT.compat_ioctl= evdev_ioctl_compat,#endif.fasync= evdev_fasync,.flush= evdev_flush};
在驱动程序中我们会调用input_report_abs等函数:
static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value){input_event(dev, EV_ABS, code, value);}
跟踪input_event如下:
void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value){unsigned long flags;if (is_event_supported(type, dev->evbit, EV_MAX)) {spin_lock_irqsave(&dev->event_lock, flags);/*利用输入值调正随机数产生器*/add_input_randomness(type, code, value);input_handle_event(dev, type, code, value);spin_unlock_irqrestore(&dev->event_lock, flags);}}
跟踪input_handle_event如下:
static void input_handle_event(struct input_dev *dev,       unsigned int type, unsigned int code, int value){int disposition = INPUT_IGNORE_EVENT;switch (type) {。。。。。。。。。。。。。。。。if (disposition != INPUT_IGNORE_EVENT && type != EV_SYN)dev->sync = 0;if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event)dev->event(dev, type, code, value);if (disposition & INPUT_PASS_TO_HANDLERS)input_pass_event(dev, type, code, value);}
如果该事件需要input device来完成,就会将disposition设置成INPUT_PASS_TO_DEVICE,如果需要input handler来完成,就会将disposition设置成INPUT_PASS_TO_DEVICE,如果需要两者都参与,则将disposition设置成INPUT_PASS_TO_ALL。
跟踪input_pass_event如下:
static void input_pass_event(struct input_dev *dev,   unsigned int type, unsigned int code, int value){struct input_handle *handle;rcu_read_lock();/**/handle = rcu_dereference(dev->grab);if (handle)/*如果input_dev的grab指向了一个handle,就用这个handle关联的handler的event,否则遍历整个挂在input_dev的h_list上的handle关联的handler*/handle->handler->event(handle, type, code, value);elselist_for_each_entry_rcu(handle, &dev->h_list, d_node)if (handle->open)handle->handler->event(handle,type, code, value);rcu_read_unlock();}
比如下边的evdev_handler的evdev_event:
static void evdev_event(struct input_handle *handle,unsigned int type, unsigned int code, int value){struct evdev *evdev = handle->private;struct evdev_client *client;struct input_event event;do_gettimeofday(&event.time);event.type = type;event.code = code;event.value = value;rcu_read_lock();client = rcu_dereference(evdev->grab);if (client)/*如果evdev->grab指向一个当前使用的client就将event放到这个client的buffer中,否则放到整个client_list上的client的链表中*/evdev_pass_event(client, &event);elselist_for_each_entry_rcu(client, &evdev->client_list, node)evdev_pass_event(client, &event);rcu_read_unlock();wake_up_interruptible(&evdev->wait);}
static void evdev_pass_event(struct evdev_client *client,   struct input_event *event){/* * Interrupts are disabled, just acquire the lock */spin_lock(&client->buffer_lock);/*将event装入client的buffer中,buffer是一个环形缓存区*/client->buffer = *event;client->head &= EVDEV_BUFFER_SIZE - 1;spin_unlock(&client->buffer_lock);kill_fasync(&client->fasync, SIGIO, POLL_IN);}
这里总结一下事件的传递过程:首先在驱动层中,调用inport_report_abs,然后他调用了input core层的input_event,input_event调用了input_handle_event对事件进行分派,调用input_pass_event,在这里他会把事件传递给具体的handler层,然后在相应handler的event处理函数中,封装一个event,然后把它投入evdev的那个client_list上的client的事件buffer中,等待用户空间来读取。
下边看一下用户程序打开文件时的过程,首先调用了input_open_file:
static int input_open_file(struct inode *inode, struct file *file){struct input_handler *handler;const struct file_operations *old_fops, *new_fops = NULL;int err;lock_kernel();/* No load-on-demand here? *//*因为32个input_dev公共一个handler所以低5位应该是相同的*/handler = input_table;if (!handler || !(new_fops = fops_get(handler->fops))) {err = -ENODEV;goto out;}/* * That's _really_ odd. Usually NULL ->open means "nothing special", * not "no device". Oh, well... */if (!new_fops->open) {fops_put(new_fops);err = -ENODEV;goto out;}/*保存以前的fops,使用相应的handler的fops*/old_fops = file->f_op;file->f_op = new_fops;err = new_fops->open(inode, file);if (err) {fops_put(file->f_op);file->f_op = fops_get(old_fops);}fops_put(old_fops);out:unlock_kernel();return err;}
这里还是假设handler是evdev_handler。
static int evdev_open(struct inode *inode, struct file *file){struct evdev *evdev;struct evdev_client *client;/*因为次设备号是从EVDEV_MINOR_BASE开始的*/int i = iminor(inode) - EVDEV_MINOR_BASE;int error;if (i >= EVDEV_MINORS)return -ENODEV;error = mutex_lock_interruptible(&evdev_table_mutex);if (error)return error;/*evdev_table一共可容纳32个成员,找到次设备号对应的那个*/evdev = evdev_table;if (evdev)get_device(&evdev->dev);mutex_unlock(&evdev_table_mutex);if (!evdev)return -ENODEV;/*打开的时候创建一个client*/client = kzalloc(sizeof(struct evdev_client), GFP_KERNEL);if (!client) {error = -ENOMEM;goto err_put_evdev;}spin_lock_init(&client->buffer_lock);/*下边两句的作用就是将evdev和client绑定到一起*/client->evdev = evdev;evdev_attach_client(evdev, client);error = evdev_open_device(evdev);if (error)goto err_free_client;/*将file->private_data指向刚刚建的client,后边会用到的*/file->private_data = client;return 0; err_free_client:evdev_detach_client(evdev, client);kfree(client); err_put_evdev:put_device(&evdev->dev);return error;}
static int evdev_open_device(struct evdev *evdev){int retval;retval = mutex_lock_interruptible(&evdev->mutex);if (retval)return retval;/*如果设备不存在,返回错误*/if (!evdev->exist)retval = -ENODEV;/*如果是被第一次打开,则调用input_open_device*/else if (!evdev->open++) {retval = input_open_device(&evdev->handle);if (retval)evdev->open--;}mutex_unlock(&evdev->mutex);return retval;}
int input_open_device(struct input_handle *handle){struct input_dev *dev = handle->dev;int retval;retval = mutex_lock_interruptible(&dev->mutex);if (retval)return retval;if (dev->going_away) {retval = -ENODEV;goto out;}handle->open++;if (!dev->users++ && dev->open)retval = dev->open(dev);if (retval) {dev->users--;if (!--handle->open) {/* * Make sure we are not delivering any more events * through this handle */synchronize_rcu();}} out:mutex_unlock(&dev->mutex);return retval;}
下面是用户进程读取event的底层实现:
static ssize_t evdev_read(struct file *file, char __user *buffer,size_t count, loff_t *ppos){/*这个就是刚才在open函数中*/struct evdev_client *client = file->private_data;struct evdev *evdev = client->evdev;struct input_event event;int retval;if (count < input_event_size())return -EINVAL;/*如果client的环形缓冲区中没有数据并且是非阻塞的,那么返回-EAGAIN,也就是try again*/if (client->head == client->tail && evdev->exist &&    (file->f_flags & O_NONBLOCK))return -EAGAIN;/*如果没有数据,并且是阻塞的,则在等待队列上等待吧*/retval = wait_event_interruptible(evdev->wait,client->head != client->tail || !evdev->exist);if (retval)return retval;if (!evdev->exist)return -ENODEV;/*如果获得了数据则取出来,调用evdev_fetch_next_event*/while (retval + input_event_size() <= count &&       evdev_fetch_next_event(client, &event)) {/*input_event_to_user调用copy_to_user传入用户程序中,这样读取完成*/if (input_event_to_user(buffer + retval, &event))return -EFAULT;retval += input_event_size();}return retval;}
static int evdev_fetch_next_event(struct evdev_client *client,struct input_event *event){int have_event;spin_lock_irq(&client->buffer_lock);/*先判断一下是否有数据*/have_event = client->head != client->tail;/*如果有就从环形缓冲区的取出来,记得是从head存储,tail取出*/if (have_event) {*event = client->buffer;client->tail &= EVDEV_BUFFER_SIZE - 1;}spin_unlock_irq(&client->buffer_lock);return have_event;}
int input_event_to_user(char __user *buffer,const struct input_event *event){/*如果设置了标志INPUT_COMPAT_TEST就将事件event包装成结构体compat_event*/if (INPUT_COMPAT_TEST) {struct input_event_compat compat_event;compat_event.time.tv_sec = event->time.tv_sec;compat_event.time.tv_usec = event->time.tv_usec;compat_event.type = event->type;compat_event.code = event->code;compat_event.value = event->value;/*将包装成的compat_event拷贝到用户空间*/if (copy_to_user(buffer, &compat_event, sizeof(struct input_event_compat)))return -EFAULT;} else {/*否则,将event拷贝到用户空间*/if (copy_to_user(buffer, event, sizeof(struct input_event)))return -EFAULT;}return 0;}
这里总结一下:如果两个进程打开同一个文件,每个进程在打开时都会生成一个evdev_client,evdev_client被挂在evdev的client_list,在handle收到一个事件的时候,会把事件copy到挂在client_list上的所有evdev_client的buffer中。这样所有打开同一个设备的进程都会收到这个消息而唤醒。
页: [1]
查看完整版本: Linux驱动修炼之道-INPUT子系统(下)