robinqu 发表于 2013-2-7 21:17:57

Javascript DHTML动画

JS实现的动画效果多半是用timmer实现的某个属性不断改变的过程。以下这个写好的函数是十分强大的~摘自JSDG 5th ed。附上我的注释:

/** * AnimateCSS.js: * This file defines a function named animateCSS(), which serves as a framework * for creating CSS-based animations. The arguments to this function are: * *   element: The HTML element to be animated. *   numFrames: The total number of frames in the animation. *   timePerFrame: The number of milliseconds to display each frame. *   animation: An object that defines the animation; described below. *   whendone: An optional function to call when the animation finishes. *               If specified, this function is passed element as its argument. * * The animateCSS() function simply defines an animation framework. It is * the properties of the animation object that specify the animation to be * done. Each property should have the same name as a CSS style property. The * value of each property must be a function that returns values for that * style property. Each function is passed the frame number and the total * amount of elapsed time, and it can use these to compute the style value it * should return for that frame. For example, to animate an image so that it * slides in from the upper left, you might invoke animateCSS as follows: * *animateCSS(image, 25, 50,// Animate image for 25 frames of 50ms each *             {// Set top and left attributes for each frame as follows: *               top: function(frame,time) { return frame*8 + "px"; }, *               left: function(frame,time) { return frame*8 + "px"; } *             }); * * animateCSS()函数是作为一个基于CSS的动画实现框架。通过传递参数对象来制定动画样式。 * element:需要创建动画的HTML元素节点 *      numFrames:动画的总帧数 *      timePerFrame:每一帧的毫秒数 *animation:定义动画的详细参数对象 *whendone:动画执行完毕后的回调函数 * *animation对象,每个属性的名称必须对应CSS的JS名,属性值为该CSS属性的计算函数 * **/function animateCSS(element, numFrames, timePerFrame, animation, whendone) {    var frame = 0;// Store current frame number    var time = 0;   // Store total elapsed time    // Arrange to call displayNextFrame() every timePerFrame milliseconds.    // This will display each of the frames of the animation.// 很显然只是安排调用displayNextFrame(),关键就在这个函数中    var intervalId = setInterval(displayNextFrame, timePerFrame);    // The call to animateCSS() returns now, but the previous line ensures that    // the following nested function will be invoked once for each frame    // of the animation.// 在这里我们检查是否已经完成所有帧数,如果是,就清除timmer然后执行回调函数;// 如果没有就遍历animation对象里的属性设置element的CSS属性。    function displayNextFrame() {      if (frame >= numFrames) {             // First, see if we're done            clearInterval(intervalId);      // If so, stop calling ourselves            if (whendone) whendone(element);// Invoke whendone function            return;                           // And we're finished      }      // Now loop through all properties defined in the animation object      for(var cssprop in animation) {            // For each property, call its animation function, passing the            // frame number and the elapsed time. Use the return value of the            // function as the new value of the corresponding style property            // of the specified element. Use try/catch to ignore any            // exceptions caused by bad return values.// 这里执行每个属性的计算函数,给计算函数传递的是frame当前帧数,time已执行时间            try {                element.style = animation(frame, time);            } catch(e) {}      }      frame++;               // Increment the frame number      time += timePerFrame;// Increment the elapsed time    }}

这个函数和jQuery的$.fn.animate()有异曲同工之妙……
文中的计算函数其实就是jQuery中的esaing函数
页: [1]
查看完整版本: Javascript DHTML动画