游戏移植中粗糙的屏幕分辨率解决方案
Matrix matrix = new Matrix();Camera c = new Camera();
c.save();
//Z引起图片放大缩小
c.translate(0f, 0f, 2f); //+放大 -缩小
c.getMatrix(matrix);
c.restore();
matrix.preTranslate(centerX, centerY); //centerX,centerY用于移动到屏幕中心
matrix.postTranslate(-centerX, -centerY);
gameGraphics.canvas.concat(matrix);
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