gundumw100 发表于 2013-1-26 13:41:26

Android颜色选择器

参考网上文章,做了两种颜色选择器。

一种是固定颜色的选择器,这个很简单,只要画出来各种颜色区域,用户选择哪个,就选择了什么颜色。

另一种是万能颜色选择器,这个有一些算法的,所以就参考了网上的文章(由于原始出处不详,就不表示感谢了),又做了一些优化和修改。

目前的这个万能颜色选择器的功能已经足够了,也没什么可保密的,就放上来,给需要的人做个参考。喜欢就拿去好了。
import arui.csdn.generaltools.colorchooser.ColorChooserType;import arui.csdn.generaltools.colorchooser.OnColorChangedListener;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.LinearGradient;import android.graphics.Paint;import android.graphics.RectF;import android.graphics.Shader;import android.graphics.SweepGradient;import android.view.MotionEvent;import android.view.View;/*** Universal color view class. This class will draw color chooser graph.*   * @author http://blog.csdn.net/arui319*   */public class UniversalColorView extends View {      private Paint mPaint;      private Paint mCenterPaint;      private Paint mHSVPaint;      private final int[] mColors;      private int[] mHSVColors;      private boolean mRedrawHSV;      private OnColorChangedListener mListener;      private boolean mTrackingCenter;      private boolean mHighlightCenter;      private static final int CENTER_X = 100;      private static final int CENTER_Y = CENTER_X;      private static final int CENTER_RADIUS = 30;      private static final int OUTER_RADIUS = 100;      private static final int HSV_X = CENTER_X;      private static final int HSV_Y_TOP = CENTER_Y + 10;      private static final int HSV_Y_BOTOM = HSV_Y_TOP + 20;      private static final float PI = 3.1415926f;      public UniversalColorView(Context context, OnColorChangedListener listener,            int color) {          super(context);          this.setBackgroundColor(Color.LTGRAY);          mListener = listener;          mColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF,                  0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };          Shader s = new SweepGradient(0, 0, mColors, null);          mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mPaint.setShader(s);          mPaint.setStyle(Paint.Style.STROKE);          mPaint.setStrokeWidth(55);          mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mCenterPaint.setColor(color);          mCenterPaint.setStrokeWidth(5);          mHSVColors = new int[] { 0xFF000000, color, 0xFFFFFFFF };          mHSVPaint = new Paint(Paint.ANTI_ALIAS_FLAG);          mHSVPaint.setStrokeWidth(10);          mRedrawHSV = true;      }      @Override      protected void onDraw(Canvas canvas) {          float r = CENTER_X - mPaint.getStrokeWidth() * 0.5f;          canvas.translate(CENTER_X, CENTER_X);          int c = mCenterPaint.getColor();          if (mRedrawHSV) {            mHSVColors = c;            mHSVPaint.setShader(new LinearGradient(0 - HSV_X, 0, HSV_X, 0,                      mHSVColors, null, Shader.TileMode.CLAMP));          }          canvas.drawOval(new RectF(-r, -r, r, r), mPaint);          canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);          canvas.drawRect(new RectF(0 - HSV_X, HSV_Y_TOP, HSV_X, HSV_Y_BOTOM),                  mHSVPaint);          if (mTrackingCenter) {            mCenterPaint.setStyle(Paint.Style.STROKE);            if (mHighlightCenter) {                  mCenterPaint.setAlpha(0xFF);            } else {                  mCenterPaint.setAlpha(0x80);            }            canvas.drawCircle(0, 0, CENTER_RADIUS                      + mCenterPaint.getStrokeWidth(), mCenterPaint);            mCenterPaint.setStyle(Paint.Style.FILL);            mCenterPaint.setColor(c);          }          mRedrawHSV = true;      }      @Override      protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {          setMeasuredDimension(CENTER_X * 2, HSV_Y_BOTOM * 2 - 20);      }      @Override      public boolean onTouchEvent(MotionEvent event) {          float x = event.getX() - CENTER_X;          float y = event.getY() - CENTER_Y;          double radius = Math.sqrt(x * x + y * y);          boolean inCenter = radius <= CENTER_RADIUS;          boolean inOuter = radius <= OUTER_RADIUS;          switch (event.getAction()) {          case MotionEvent.ACTION_DOWN:            mTrackingCenter = inCenter;            if (inCenter) {                  mHighlightCenter = true;                  invalidate();                  break;            }          case MotionEvent.ACTION_MOVE:            if (mTrackingCenter) {                  if (mHighlightCenter != inCenter) {                      mHighlightCenter = inCenter;                      invalidate();                  }            } else if ((x >= 0 - HSV_X && x <= HSV_X)                      && (y <= HSV_Y_BOTOM && y >= HSV_Y_TOP)) {                  // see if we are in the hsv slider                  int a, r, g, b, c0, c1;                  float p;                  // set the center paint to this color                  if (x < 0) {                      c0 = mHSVColors;                      c1 = mHSVColors;                      p = (x + 100) / 100;                  } else {                      c0 = mHSVColors;                      c1 = mHSVColors;                      p = x / 100;                  }                  a = ave(Color.alpha(c0), Color.alpha(c1), p);                  r = ave(Color.red(c0), Color.red(c1), p);                  g = ave(Color.green(c0), Color.green(c1), p);                  b = ave(Color.blue(c0), Color.blue(c1), p);                  mCenterPaint.setColor(Color.argb(a, r, g, b));                  mRedrawHSV = false;                  invalidate();            } else if (inOuter) {                  float angle = (float) Math.atan2(y, x);                  // need to turn angle [-PI ... PI] into unit                   float unit = angle / (2 * PI);                  if (unit < 0) {                      unit += 1;                  }                  mCenterPaint.setColor(interpColor(mColors, unit));                  invalidate();            }            break;          case MotionEvent.ACTION_UP:            if (mTrackingCenter) {                  if (inCenter && mListener != null) {                      mListener.colorChanged(this,                              ColorChooserType.UNIVERSAL_COLOR_TYPE, mCenterPaint                                    .getColor());                  }                  mTrackingCenter = false;                  invalidate();            }            break;          }          return true;      }      private int interpColor(int colors[], float unit) {          if (unit <= 0) {            return colors;          }          if (unit >= 1) {            return colors;          }          float p = unit * (colors.length - 1);          int i = (int) p;          p -= i;          // now p is just the fractional part ;          int c1 = colors;          int a = ave(Color.alpha(c0), Color.alpha(c1), p);          int r = ave(Color.red(c0), Color.red(c1), p);          int g = ave(Color.green(c0), Color.green(c1), p);          int b = ave(Color.blue(c0), Color.blue(c1), p);          return Color.argb(a, r, g, b);      }      private int ave(int s, int d, float p) {          return s + Math.round(p * (d - s));      }      public int getColor() {          return mCenterPaint.getColor();      }      public void setColor(int color) {          mCenterPaint.setColor(color);      }}
/*** color changed listener.*   * @author http://blog.csdn.net/arui319*   */public interface OnColorChangedListener {      /**      * Color changed event happened.      *       * @param source      *            event source object      * @param type      *            ColorChooserType      * @param color      *            color int value      */      public void colorChanged(Object source, ColorChooserType type, int color);}
/*** Color chooser's type. One is defined color panel, another is universal color* panel.*   * @author http://blog.csdn.net/arui319*   */public class ColorChooserType {      private int type = 0;      private static final int DEFINED_COLOR = 1;      private static final int UNIVERSAL_COLOR = 2;      public static final ColorChooserType DEFINED_COLOR_TYPE = new ColorChooserType(            DEFINED_COLOR);      public static final ColorChooserType UNIVERSAL_COLOR_TYPE = new ColorChooserType(            UNIVERSAL_COLOR);      private ColorChooserType(int type) {          this.type = type;      }      public int getType() {          return type;      }      @Override      public boolean equals(Object type) {          if (type instanceof ColorChooserType) {            if (this.getType() == ((ColorChooserType) type).getType()) {                  return true;            }          }          return false;      }      @Override      public int hashCode() {          return this.getType();      }}
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//
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附:
dialog样式的颜色选择器:

http://dl.iteye.com/upload/attachment/495506/c43b5359-47cf-31cd-8711-ee3caa5c99e9.png
import android.app.Dialog;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.LinearGradient;import android.graphics.Paint;import android.graphics.RectF;import android.graphics.Shader;import android.graphics.SweepGradient;import android.os.Bundle;import android.view.MotionEvent;import android.view.View;public class ColorPickerDialog extends Dialog {public interface OnColorChangedListener {void colorChanged(int color);}private OnColorChangedListener mListener;private int mInitialColor;private static class ColorPickerView extends View {private Paint mPaint;private Paint mCenterPaint;private Paint mRadialPaint;private final int[] mRadialColors;private OnColorChangedListener mListener;private Paint mGradientPaint;private int[] mLinearColors;ColorPickerView(Context c, OnColorChangedListener l, int color) {super(c);mListener = l;mRadialColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF,0xFF00FFFF, 0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };Shader s = new SweepGradient(0, 0, mRadialColors, null);mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mPaint.setShader(s);mPaint.setStyle(Paint.Style.STROKE);mPaint.setStrokeWidth(32);mLinearColors = getColors(color);Shader shader = new LinearGradient(0, 0, Center_X * 2, 0,mLinearColors, null, Shader.TileMode.CLAMP);mGradientPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mGradientPaint.setStyle(Paint.Style.STROKE);mGradientPaint.setShader(shader);mGradientPaint.setStrokeWidth(32);mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mCenterPaint.setColor(color);mCenterPaint.setStrokeWidth(6);mRadialPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mRadialPaint.setColor(color);mRadialPaint.setStrokeWidth(6);}private int[] getColors(int color) {if (color == Color.BLACK || color == Color.WHITE) {return new int[] { Color.BLACK, Color.WHITE };}return new int[] { Color.BLACK, color, Color.WHITE };}private boolean mTrackingCenter;private boolean mHighlightCenter;private boolean mTrackingLinGradient;@Overrideprotected void onDraw(Canvas canvas) {float r = COLOR_CIRCLE - mPaint.getStrokeWidth() * 0.5f;canvas.translate(Center_X, COLOR_CIRCLE);canvas.drawOval(new RectF(-r, -r, r, r), mPaint);canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);if (mTrackingCenter) {int color = mCenterPaint.getColor();mCenterPaint.setStyle(Paint.Style.STROKE);if (mHighlightCenter) {mCenterPaint.setAlpha(0xFF);} else {mCenterPaint.setAlpha(0x80);}canvas.drawCircle(0, 0, CENTER_RADIUS+ mCenterPaint.getStrokeWidth(), mCenterPaint);mCenterPaint.setStyle(Paint.Style.FILL);mCenterPaint.setColor(color);}int color = mRadialPaint.getColor();mLinearColors = getColors(color);Shader shader = new LinearGradient(0, 0, Center_X * 2, 0,mLinearColors, null, Shader.TileMode.CLAMP);mGradientPaint.setShader(shader);canvas.translate(-Center_X, 0);canvas.drawLine(0, r + 50, Center_X * 2, r + 50, mGradientPaint);}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {/*super.onMeasure(widthMeasureSpec, heightMeasureSpec);int parentWidth = MeasureSpec.getSize(widthMeasureSpec);    int parentHeight = MeasureSpec.getSize(heightMeasureSpec);    setMeasuredDimension(parentWidth, parentHeight);Center_X = (int) Math.ceil(parentWidth*.5);Center_Y = (int) Math.ceil(parentHeight*.5);*/setMeasuredDimension(Center_X * 2, Center_Y * 2 + 70);}private static int Center_X = 110;private static int Center_Y = 100;private static final int CENTER_RADIUS = 32;private static final int COLOR_CIRCLE = 100;private int ave(int s, int d, float p) {return s + java.lang.Math.round(p * (d - s));}private int interpColor(int colors[], float unit) {if (unit <= 0) {return colors;}if (unit >= 1) {return colors;}float p = unit * (colors.length - 1);int i = (int) p;p -= i;// now p is just the fractional part ;int c1 = colors;int a = ave(Color.alpha(c0), Color.alpha(c1), p);int r = ave(Color.red(c0), Color.red(c1), p);int g = ave(Color.green(c0), Color.green(c1), p);int b = ave(Color.blue(c0), Color.blue(c1), p);return Color.argb(a, r, g, b);}private static final float PI = 3.1415926f;@Overridepublic boolean onTouchEvent(MotionEvent event) {float x = event.getX() - Center_X;float y = event.getY() - COLOR_CIRCLE;boolean inCenter = Math.sqrt(x * x + y * y) <= CENTER_RADIUS;boolean outOfRadialGradient = y > COLOR_CIRCLE;switch (event.getAction()) {case MotionEvent.ACTION_DOWN:mTrackingCenter = inCenter;mTrackingLinGradient = outOfRadialGradient;if (inCenter) {mHighlightCenter = true;invalidate();break;}case MotionEvent.ACTION_MOVE:if (mTrackingCenter) {if (mHighlightCenter != inCenter) {mHighlightCenter = inCenter;invalidate();}} else if (mTrackingLinGradient) {float unit = Math.max(0, Math.min(Center_X * 2, x+ Center_X))/ (Center_X * 2);mCenterPaint.setColor(interpColor(mLinearColors, unit));invalidate();} else {float angle = (float) Math.atan2(y, x);// need to turn angle [-PI ... PI] into unit float unit = angle / (2 * PI);if (unit < 0) {unit += 1;}int color = interpColor(mRadialColors, unit);mCenterPaint.setColor(color);mRadialPaint.setColor(color);invalidate();}break;case MotionEvent.ACTION_UP:if (mTrackingCenter) {if (inCenter) {mListener.colorChanged(mCenterPaint.getColor());}mTrackingCenter = false; // so we draw w/o haloinvalidate();}break;}return true;}}public ColorPickerDialog(Context context, OnColorChangedListener listener,int initialColor) {super(context);mListener = listener;mInitialColor = initialColor;}@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);OnColorChangedListener l = new OnColorChangedListener() {public void colorChanged(int color) {mListener.colorChanged(color);dismiss();}};this.setContentView(new ColorPickerView(this.getContext(), l, mInitialColor));this.setTitle(R.string.color_pick);/*Display display = this.getWindow().getWindowManager().getDefaultDisplay();if(display.getWidth() < display.getHeight()) {this.getWindow().setLayout(LayoutParams.FILL_PARENT, (int) Math.ceil(display.getHeight()*.7f));}else {this.getWindow().setLayout((int) Math.ceil(display.getWidth()*.7f),LayoutParams.FILL_PARENT);}*/}}
用法:
new ColorPickerDialog(    context,   new ColorPickerDialog.OnColorChangedListener() {public void colorChanged(int color) {XXX.setColor(color);}}, oldColor    ).show();

另一个颜色选取控件:
ColorPickerPreference 颜色选取控件
作为一个颜色选取的控件类库,它有自己的特色。使用它可以为你的用户定制丰富多彩的颜色。如图:
http://dl.iteye.com/upload/attachment/544113/4838f356-6421-3dbd-8944-175a56f9661a.png
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